Gesture Control for Sony Spatial Reality Display | AirTouch
Reach Into Glasses-Free 3D on the Sony Spatial Reality Display
AirTouch adds patented hand tracking gesture control to the Spatial Reality Display. Rotate, navigate, and explore true 3D by hand. No headset, no controllers, and it can even run on the display's built-in eye-tracking camera.
All the Immersion, None of the Headset
A headset seals you off from the room. Sony's Spatial Reality Display (ELF-SR1 and ELF-SR2) keeps depth-accurate, glasses-free 3D right on your desk, and AirTouch makes it touchless. Your hand movements become the mouse, keyboard, and tap inputs your 3D software already understands, often through the display's own eye-tracking camera.
Set up AirTouch for Sony SRD →
Share the SRD eye-tracking camera →
Use Cases
Where Gesture Control Goes to Work
- Immersive experiences: Draw visitors into glasses-free 3D they steer with their hands. Headset-free gesture control built for trade-show floors and galleries.
- Medical imaging & education: Hand-tracking control for DICOM scans and 3D anatomy during training and consults. Touchless, so there's no shared mouse and no broken sterility.
- Design & visualization: Touchless gesture control to rotate 3D models in real time and read complex geometry from every angle on the Spatial Reality Display.
- Retail displays: Let shoppers explore products in glasses-free 3D from every angle. A wave of the hand is the only interface, no touchscreen to clean.
The VR Headset Alternative
Why Reach In Beats Strapping In
| Feature | AirTouch + Sony SRD | VR Headset |
|---|---|---|
| Wear anything | Nothing | Headset + controllers |
| Your view | Eyes up, on the real display | Sealed inside a headset |
| See your desk & surroundings | Yes | No, or passthrough video only |
| Hardware to add | Often none, uses the display's camera | Headset per person |
| Motion sickness | None | Common |
| Sterile / shared use | No headset to share or doff | Shared headset, donning/doffing |
| Cost | Display + software | Headset per seat |
| Diverse OS support | No-code integration | Customizable gestures |
| 2D & 3D | Enterprise-grade reliability |
AirTouch is enterprise-grade gesture control. Dependable in the clinic, on the convention floor, and everywhere in between.
FAQ
Sony SRD Gesture Control, Answered
Does the Sony Spatial Reality Display support gesture control?
AirTouch adds patented hand tracking gesture control to the Spatial Reality Display, including the ELF-SR1 and ELF-SR2. You reach toward the screen and rotate, navigate, and select 3D content with your hands, no touchscreen involved.
Do I need a headset, gloves, or controllers?
The Spatial Reality Display shows depth-accurate 3D without glasses, and AirTouch reads your bare hands through a camera. There is nothing to wear, charge, share, or sanitize.
What camera does AirTouch use on the Spatial Reality Display?
In many setups, none needs to be added: AirTouch can run on the display's built-in eye-tracking camera. Any standard RGB webcam also works, and no depth sensor is required.
Will my existing 3D software work with it?
AirTouch converts gestures into the mouse, keyboard, and tap inputs your applications already accept, so 3D viewers, DICOM tools, Unity apps, and design software work without porting or plugins.
Which operating systems does AirTouch support?
Windows, Linux, and Android today, with macOS on the way.
Is it dependable enough for trade shows and clinical settings?
AirTouch is enterprise-grade and runs all day on convention floors, in galleries, and in medical imaging and training environments. Because it is touchless, there is no shared mouse and no broken sterility.
How do I try AirTouch on my Spatial Reality Display?
Start a free trial and set it up in minutes with the display's camera or a webcam. You can cancel anytime, or book a demo and we will walk you through it live.
Try AirTouch on Your Spatial Reality Display
Headset-free gesture control on Sony's glasses-free 3D, with a camera you already own. Up and running in minutes.